Development of Intermediate Media for Snakes and Ladders Multiplication and Division for Understanding Mathematics Class III State Primary School 1 Banjar Tengah

(1) Universitas Triatma Mulya
(2) Universitas PGRI Yogyakarta

Abstract
The facilities formulated regarding this analysis contain visual learning intermediaries which include game boards, question cards related to multiplication and division, material cards, dice, and pawns (students). This research aims to develop learning media and determine the feasibility, practicality and effectiveness of this method. The development method used in this research is the development model A D D I E, "Analysis, design, development, Implementation, and Evaluation". In this case, the data collection pattern of questionnaires and tests is used. There are two data analysis techniques in this research, namely quantitative analysis and qualitative descriptive. Intermediary media for multiplication and division should be used, this is explained because it has been proven by the validator. The agent of multiplication and division snakes and ladders explains that it is very efficient based on the results questionnaire student and teacher responses. The snakes and ladders medium of multiplication and division was also stated to be effective in students' understanding of mathematical concepts. This is proven by the average value of the pretest and posttest. So the results obtained were that the development of snake and ladder intermediate learning media for multiplication and division was declared feasible, practical and effective in supporting the understanding of mathematical concepts for class III students at SD Negeri 1 Banjar Tengah.
Keywords
References
Agustini, A. P. R. (2016). Pengembangan Media Permainan Ular Tangga Pada Matri, 5(2), 336-344.
Andara, Y.,dkk. (2022). Pentingnya Pendidikan Karakter Pada Peserta Didik Dalam Pendidikan Di Era Globalisasi. Jurnal Pendidikan Karakter https://www.researchgate.net/publication/366634663_PENTINGNYA_PENDIDIKAN_KARAKTER_PADA_PESERTA_DIDIK_DALAM_DUNIA_PENDIDIKAN_DI_ERA_GLOBALISASI
Atmoko, S. W.,dkk. (2017). Pengembangan Media Ular Tangga Matematika) dalam pemecahan masalah matematika materi luas keliling bangun datar kelas III SEKOLAH DASAR /MI. Albtida: Jurnal Pendidikan Guru MI, 4(1), 119-128.
Dewi, M. S. A. (2022). Analisis miskonsepsi anak sekolah dasar dalam memahami konsep nilai tempat bilangan dua angka pada pembelajaran matematika. Jurnal Pendidikan dan Konseling (JPDK), 4(5), 2477-2482. https://doi.org/10.31004/jpdk.v4i5.6989
Mardiah, K. R., & Tahir, M. (2021). Pengembangan media permainan ular tanggga pada pembelajaran tematik subtema idahnya keberagamana budaya negeriku di kelas IV Sekolah Dasar Negeri 38 ampenan. https://media.neliti.com/media/publications/432921-none-1efb0282.pdf
Made Sri Astika Dewi. (2022). Melaksanakan Pendampingan Bimbingan Belajar Bagi Anak Usia SD Pada Masa Pandemi Covid-19. JURNAL PENGABDIAN MASYARAKAT INDONESIA, 1(2), 77–83. https://doi.org/10.55606/jpmi.v1i2.342
Nastiti, S. H.,dkk. (2022). Pengembangan Media Pembelajaran Ular Tangga Pada Materi Suklus Hidup Hewan Kelas IV Sekolah Dasar . 3(1), 48-57.
Nurfatimah, S, A.,dkk. (2022). Membangun Kualitias Pendidikan di Indonesia dalam Mewujudkan Program Sustainable Development Goals (Sekolah Dasar Gs). Jurnal Basicedu. 6 (4), 6145-6154. https://www.researchgate.net/publication/362471431_Membangun_Kualitas_Pendidikan_di_Indonesia_dalam_Mewujudkan_Program_Sustainable_Development_Goals_SEKOLAH DASAR Gs
Oktavianingtyas, E. (2015). Media Untuk Mengefektifan Pembelajaran Operasi Hitung Dasar Matematika Siswa Jenjang Pendidikan Dasar. Pancaran Pendidikan, 4(4), 207-218. https://jurnal.unej.ac.id/index.php/pancaran/article/view/2190
Rohmatan, N. f. (2016). Pengembangan Permainan Ular Tangga Sebagai Media Pengajaran Pada Mata Pelajaran Dasar-Dasar Perbankan Di SMK Negeri Mojoagung. Jurnal Pendidikan Akuntansi, 04(03), 1-6.
Sujana, I. W. C. (2019). Fungsi Dan Tujuan Pendidikan Indonesia. Adi Widya: Jurnal Pendidikan Dasar, 4(1), 29. https://doi.org/10.25078/aw.v4il.927
Sugiyono. (2013). Metode Penelitian Kuantitatif Kulitatif dan R&D. Bandung. Penerbit Alfabeta. https://www.researchgate.net/publication/335225123_Research_and_Development_Penelitian_yang_Produktif_Dalam_Dunia_Pendidikan
Suwartono. 2013. Dasar-Dasar Metodologi Penelitian. Yogyakarta. Penerbit Andi. https://www.researchgate.net/publication/335225123_Research_and_Development_Penelitian_yang_Produktif_Dalam_Dunia_Pendidikan
Sudono, A.,dkk. (2013). 53 Daftar Pustaka Anggani Sudono, 2000, 2004-2005.
Sari, P, E, P. (2023). Pengembangan Media Ular Tangga Perkalian Dan Pembagian Terhdap Pemahaman Konsep Matematika Siswa Kelas III Sekolah Dasar Negeri Turusgede. https://repository.unissula.ac.id/28725/1/Pendidikan%20Guru%20Sekolah%20Dasar%20%28PGSEKOLAH DASAR %29_34301900070_fullpdf.pdf
Tampubolon, F.,dkk. (2021). Pentingnya Pendidikan Karakter Bagi Siswa Di Masa Pandemi Covid-19. https://digilib.unimed.ac.id/id/eprint/43408/1/Fulltext.pdf
Waidoyoko, E. P. (2012). Teknik Penyusunan Instrumen Penelitian. Pustaka Belajar.
Wati, A. (2021). Pengembangan Media Permainan Ular Tangga Untuk Meningkatkan Hasil Belajar Siswa Sekolah Dasar .2 (1), 68-73.
Article Metrics
Abstract View

DOI: 10.57235/aurelia.v4i2.5839
Refbacks
- There are currently no refbacks.
Copyright (c) 2025 Made Sri Astika Dewi, T Heru Nurgiansah

This work is licensed under a Creative Commons Attribution-NonCommercial 4.0 International License.